Almost immediately after completing my work in Dark Strolls I started working on a new game. To head in the direction of the types of game I really wanted to make I decided to make a relatively simple 3D platformer.
To keep the scale of the game from increasing too much I’ve tried to keep it intentionally limited. Controls have only movement, jump, attack and interact buttons.
I released a prototype at the end of 2020, before back issues blocked all development for almost a year. I’ve been working on it again in my spare time since the later half of 2021 and have been showing it to some people I know since mid 2022.